Season One, Episode Five:
Elliot Morgan
Key Lesson features
Direct instruction (not Engelmann)
Explicit vocabulary instruction
Accessible and challenging for all – low entry, high exit
Depth of knowledge
Task Design takeaways
Understanding context and time
Must define tasks first
Is knowledge constructed or transmitted?
Three part cycle – instruction, task and assessment
So task design is... content, pedagogy, resources, time, cognitive science
Extension of instructional phase
End result
Product or process
Specific methodology - Scaffolding/differentiation
Consider general principles – accessibility, challenge, retrieval etc
During learning walks and observations, focus more on tasks
fun ≠ learning
engagement - the content itself and how you present it
Performance vs learning – short and long term
Lethal mutations
Mary Myatt = less content more depth (mastery)
Use good models – high quality textbooks
Thunderbolt Research Paper: Those Who Understand: Knowledge Growth in Teaching
Every primary teacher should read: Learning vs Performance